+1 Lift Rock for Treasure luck zones

The map is a chain of treasure zones, each with a clover luck banner and a giant progress bar. This page documents every threshold that was observable — and the honest limits (the game never displays zone names).

Thresholds observed 2026-09-27

The zone chain (observed thresholds)

x1 Luck
0/100
→
x2 Luck
0/500
→
x5 zone
0/5K
→
x10 Luck
0/100K
→
x20 Luck
0/2.5M
→
next
0/20M-scale
Bar ownership, honestly: the big progress bars at zone entrances sometimes read far above one player's strength and sometimes reset near zero — personal vs server-wide progress could not be proven from one player's footage. Both readings are consistent with the numbers above.

What changes per zone

ZoneFloor paletteTreasure poolChests
x1 (spawn)green lawnCommon starter pool3
x2 roomdark greenCommon + low Uncommon4
blue-metalblue metal+ Rare items4
redred brick+ Epic, Legendary4–5
magenta (x20)magentaEpic + Legendary focus5

Zone names are never displayed in-game — banners show only “xN Luck”. This site refuses to invent names; zones are identified by multiplier and palette, exactly as the game identifies them.

Chests

Each zone has a red chest counter (3, 4 or 5 slots observed; 3/3 and 4/4 completions seen). Chests are collectibles scattered in the zone. Chest contents were never shown in the observed footage — no honest loot table can exist yet, whatever other sites claim.

Mythic and Secret spawns

Two timed tickers run in the top banner: “Mythic spawns in: 05:44” and “Secret spawns in: 15:xx”. Cadences observed once each (~5 minutes and ~15 minutes). What spawns and where was not captured — be on the map when the timer hits zero and check for special labeled treasures.

What “luck” actually does (observed)

Higher zones visibly hold better treasure pools — Common rooms early, Epic/Legendary zones late — and the multiplier family is named “Luck”, so the banner multiplier describes the zone's treasure quality. The exact luck formula is not observable from footage; this page states the correlation, not mechanics.

Plan your grind: platform gates multiply lifts, the value table prices your hauls, and the tier list decides what's worth keeping.

Name check: this guide covers the Roblox game +1 Lift Rock for Treasure by ErEr Games (place 102555956950143) — not “+1 Loot To Forge”, “Build A Boat for Treasure!”, “Rock Fruit”, “Lift Legends Simulator”, or real-world lifting stones.